One panel, every script
A single ACE-gated panel with one tab per registered script, settings grouped into clearly labelled sections.
Recorded in game on a live server. The panel is the whole product; there is no separate web dashboard to log into.
The command is /vamoreconfig. Everything behind it is gated by an
ACE permission and checked server-side.
A single ACE-gated panel with one tab per registered script, settings grouped into clearly labelled sections.
Sliders and inputs replace hand-editing config.lua. Every change applies live:
no restart, no resource reload.
Add here places a point at your exact position. Delete here removes the nearest one, with a clear error when nothing is in range.
A script registers its schema with one export call, with no core changes, and stays backward compatible when a script does not integrate at all.
Every VAmore script registers its settings with one export call. Config Manager builds the tab, the storage and the live updates around it.
That is the whole integration. A script that never registers keeps working exactly as it did, and nothing in the panel depends on a script you have not bought.
Config Manager is the surface the rest of the catalogue plugs into. Charging for it would mean charging twice for the same script's settings, so it costs nothing. It just needs at least one other VAmore script installed to have something to configure.